i-DAT is an Open Research Lab for playful experimentation with creative technology and consists of two entangled parts: i-DAT Research and the i-DAT Collective.
This research is manifest as a range of public projects (boundary-fluid art works, interventions, systems and cultural prototypes) which are delivered by the i-DAT Collective, a collaborative group of interdisciplinary artists, technologists and researchers.
i-DAT’s Research and Collective share an ambition to engage people in thinking deeper and differently about how they engage with data and computational systems in an increasingly technologically mediated world.
i-DAT is also a vertex in an international network of researchers and practitioners and host to a community of PhD students and artists. Our practice based research and production activities are underpinned by considerable PhD supervisory experience and through a rich collaboration with the Planetary Collegium and Art and Sound Research Group.
In 2018 we launched the CODEX International Research Network which will provide a platform for a community of PGR students based at i-DAT and collaborating research Labs in Chinese Universities.
i-DAT manages the Immersive Vision Theatre, delivering shows, productions and research into immersive media (Virtual Reality and Fulldome) environments. Further information can be found here: http://i-dat.org/ivt/
Through a rich interaction with teaching [BA/BSc Digital Media Design, BA/BSc Internet Design, BA Game Arts and Design and MRes/ResM Digital Art & Technology] in the School of Art, Design and Architecture, research [The Arts Institute / Cognition Institute / Sustainable Earth Institute] and enterprise, i-DAT provides access to new technologies, knowledge and ideas.
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i-DAT receives core funding from: