Lecturer Positions: Game and Experience Design + Digital Art and Animation

 

(A7772) Lecturer in Digital Art and Animation

Location: i-DAT, School of Art, Design and Architecture, Faculty of Arts, Humanities and Business, Plymouth.

Salary: £34,804 to £40,322 pro rata per annum (Grade 7)

Hours: Full-Time / Part-Time

Contract Type: Permanent

Closes 7 June 2021

We are looking for a practitioner or academic to teach the following areas at undergraduate and postgraduate levels:

  • Illustration & 2D Digital Art including Concept, Character and Environment Art
  • 2D Animation and Motion Graphics
  • Unreal and Unity Development

 

The role will also have the potential to significantly enhance our research focus in these areas. The position requires someone with academic critical skills combined with practical digital art & technology software, hardware and design experience. You’ll have HE teaching experience, and games industry experience would be desirable. The role will also involve teaching internationally with our transnational education partners (e.g. Nanjing University of Arts) and in the UK.

Key aspects of the role include delivery of teaching, responsibility for modules, assessment and feedback, maintaining quality of delivery, curriculum development and the like. You will be responsible for developing and maintaining good working relationships in the University, in industry and beyond, and to ensure the overall aims of the subject group are met.

The University is committed to promoting a diverse and inclusive community – a place where we can all be ourselves and succeed on merit. We offer a range of family friendly, inclusive employment policies, flexible working arrangements, staff engagement forums, campus facilities and services to support staff from different backgrounds. Recruitment and selection will be based on merit and we encourage applications from all qualified individuals, particularly women, persons with disabilities, Black, Asian and minority ethnic groups, people of all sexual orientations and gender identities, and others who may contribute to the further diversification of the team and university.

This role sits within the i-DAT subject group, a vibrant open research lab for playful experimentation with creative technology, situated in the School of Art, Design and Architecture. Based on the main University campus, course facilities include newly refurbished design labs, XR testing spaces, Digital Fabrication and Immersive Media Labs.

Please demonstrate how you meet the essential criteria outlined in the knowledge, qualifications, training and experience elements of the job description in your supporting statement and include a PDF portfolio of practice with your application or a link to your personal website.

For an informal discussion to find out more about the role then please contact andrew.prior@plymouth.ac.uk by email.

Closing Date: 12 Midnight, Monday 7th June 2021    

Interviews are likely to take place on Friday 18th June 2021 and you will be notified if you have been shortlisted or not.

We offer a competitive salary package and a generous pension and holiday scheme. We also offer a range of other benefits, including ongoing development opportunities.

This position is offered on a permanent basis either in a part-time basis (0.5 FTE – 18.5 hours per week) or in a full-time basis (37 hours per week). Flexible working options including job share will be considered.

To find out more about our inclusive community, initiatives such as Athena Swan and the Race Equality Charter and our range of benefits / support mechanisms such as flexible working, staff networks and enhanced maternity, paternity & adoption leave please visit our Equality, Diversity and Inclusion webpages

https://www.jobs.ac.uk/job/CFI401/lecturer-in-digital-art-and-animation

(A7773) Lecturer in Game and Experience Design

Location: i-DAT, School of Art, Design and Architecture, Faculty of Arts, Humanities and Business, Plymouth.

Salary: £34,804 to £40,322 pro rata per annum (Grade 7)

Hours: Full-Time / Part-Time

Contract Type: Permanent

Closes 7 June 2021

We are looking for a practitioner or academic to teach the following areas at undergraduate and postgraduate levels:

  • Game Design & Game Studies
  • UI/UX for Games
  • Critical and practical perspectives on Inclusive Gaming, Gamification, Serious Games, AI for Games and Edutainment
  • Storytelling and Narrative Design
  • Design Methodologies for Games & Industry practices (AAA and indie games)

The role will also have the potential to significantly enhance our research focus in these areas. The position requires someone with academic critical skills combined with practical digital art & technology software, hardware and design experience. You’ll have HE teaching experience, and games industry experience would be desirable. The role will also involve teaching internationally with our transnational education partners (e.g. Nanjing University of Arts) and in the UK.

Key aspects of the role include delivery of teaching, responsibility for modules, assessment and feedback, maintaining quality of delivery, curriculum development and the like. You will be responsible for developing and maintaining good working relationships in the University, in industry and beyond, and to ensure the overall aims of the subject group are met.

The University is committed to promoting a diverse and inclusive community – a place where we can all be ourselves and succeed on merit. We offer a range of family friendly, inclusive employment policies, flexible working arrangements, staff engagement forums, campus facilities and services to support staff from different backgrounds. Recruitment and selection will be based on merit and we encourage applications from all qualified individuals; particularly women, persons with disabilities, Black, Asian and minority ethnic groups, people of all sexual orientations and gender identities, and others who may contribute to the further diversification of the team and University.

This role sits within the i-DAT subject group, a vibrant open research lab for playful experimentation with creative technology, situated in the School of Art, Design and Architecture. Based on the main University campus, course facilities include newly refurbished design labs, XR testing spaces, Digital Fabrication and Immersive Media Labs.

Please demonstrate how you meet the essential criteria outlined in the knowledge, qualifications, training and experience elements of the job description in your supporting statement and include a PDF portfolio of practice with your application or a link to your personal website.

For an informal discussion to find out more about the role then please contact andrew.prior@plymouth.ac.uk by email.

Closing Date:  12 Midnight, Monday 7th June 2021

Interviews are likely to take place on Friday 18th June 2021 and you will be notified if you have been shortlisted or not.

We offer a competitive salary package and a generous pension and holiday scheme. We also offer a range of other benefits, including ongoing development opportunities.

This position is offered on a permanent basis either in a part-time basis (0.5 FTE – 18.5 hours per week) or in a full-time basis (37 hours per week). Flexible working options including job share will be considered.

To find out more about our inclusive community, initiatives such as Athena Swan and the Race Equality Charter and our range of benefits / support mechanisms such as flexible working, staff networks and enhanced maternity, paternity & adoption leave please visit our Equality, Diversity and Inclusion webpages

https://www.jobs.ac.uk/job/CFI353/lecturer-in-game-and-experience-design