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i-DAT’s Core Research Themes are:

Quorum – Cultural Computation: audience behaviours, environments, ‘things’ and Artificial Intelligence.
Small-Faraway: Big, little, smaller data – the harvesting, analytics, visualisation & sonification of data.
Behaviourables & Futuribles: the Internet of Things, remote sensors, robotics, Props & Wearables –  (everywareables?).
Interactive & Immersive Environments: The digital Umwelt  – new experiences in enhanced physical, augmented & virtual spaces.
Ludic Systems: Playful subversion – real-time social gaming and playful soft-hard-ware.

Between 2018-2021 i-DAT will be preoccupied with the delivery of two key projects:


i-DAT manages the Immersive Vision Theatre, a transdisciplinary instrument for the manifestation of material and imaginary worlds. We deliver shows, productions and research into immersive media (Virtual Reality and Fulldome) environments. Further information can be found here: http://i-dat.org/ivt/. i-DAT is proud to be a founding partner in the FullDome UK Biennale: http://www.fulldome.org.uk/


Something from the Archive: Noogy

Noogy’s background is a little unclear. Some claim that Noogy arrived from deep space, originating somewhere off the shoulder of Orion, watching C-beams glitter in the dark near the Tannhauser gate. Others claim that Noogy grew from within the network of CAT6 Ethernet cables, silicon chips and data mines that form the core of the Arch-OS system in Portland Square. Whilst others still claim that Noogy was there all the time, waiting in the void for the digital interface that would allow his manifestation. Some say Noogy is the ‘building’, others that Noogy is just a ‘viral infection’, like a bad cold that cant be shaken. [2006]

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