Teodora Sinziana Fartan


Teodora Sinziana Fartan is an Associate Lecturer in Creative Computing at the University of Plymouth. Her teaching focuses on the use of human-computer interaction technologies for artistic expression. She is currently teaching a module in Advanced Creative Coding and has co-taught on a Realtime Interaction course. She has previously taught at the University of the Arts London and Goldsmiths University in a number of subjects relating to creative technologies and computational arts theory.

Teodora is also a PhD Candidate in the Department of Film, TV and Interactive Media at York University. Her research concentrates on interactive storytelling design for immersive and responsive media, with a focus on the authoring and conceptualisation of such stories for film, TV, videogames and live experiences. Funded by the XR Stories network, the project is orientated towards directly engaging practitioners and storytellers for the creation of a robust interactive story design toolkit to be used within this emerging industry.

Prior to commencing her PhD, Teodora graduated with a distinction from an MFA in Computational Arts course at Goldsmiths University in 2019, where her work explored generative literature and visual design, interactive storytelling and physical computing. Her academic background consists of a blend of both humanities and computer science disciplines, having completed her BA in Fine Art and Creative Writing from Lancaster University in 2017, where she established her interests in digital art and interactive fiction.

Alongside her academic experience, Teodora developed a new media arts and research practice concerned with the interventions of computation within the creative process, code-driven fictions and speculative storytelling within computationally augmented arts. Her practice investigates new modes of experience and human-machine interactions, with alternate imaginaries and science fiction prototyping occupying a central position in her process, alongside creative coding, circuit bending, tinkering with electronics, designing interactive objects and building custom software to make these come to life.

Her work was featured in exhibitions across the UK, Australia, Germany and Romania; she has spoken about her practice and research at a number of events, such as the HCI Workshop at Somerset House, transmediale2019 festival of digital art & culture, RIXC Festival Open Fields 2019 and Digital Ecologies II.