Luis Miguel Girao

Luis Miguel Girao

Luis Miguel Girao founder of Artshare, is a transdisciplinary artist and researcher in the application of technology as a tool for artistic expression. He is a member of the Planetary Collegium and of the Centre for Sociology and Music Studies of Faculty of Social Sciences and Humanities of the New University of Lisbon, Portugal. In 2007, he was awarded the Bolsa Ernesto de Sousa prize, Lisbon-NYC. He collaborated with several artists and scientists and his work has been presented worldwide. He was coordinator of ICT ART CONNECT 2013 and of ICTARTCONECT.study for the European Commission.

Dr Laura Beloff

Dr Laura Beloff

Laura Beloff (Finland / DK) is an internationally acclaimed artist and researcher who functions in-between academic leadership & research with a core in the arts and in artistic methods. She has been actively producing art works and exhibiting worldwide in museums, galleries and art events since the 1990’s. The exhibitions in the recent years include Denmark, Norway, Belgium, Finland, Germany, Austria, Brazil, Russia, Italy…

Her research interests that are located in the cross section of art – technology – science, include practice-based investigations into a
combination of technology, biology, IT, biotechnology, and philosophical questions concerning technological manipulation of living matter. The
research engages with the fields of: art & science, biotechnologies, biosemiotics, and information technology in connection to art, humans,
non-humans, and society. Additionally to research papers, articles and book-chapters, the outcome of the research is in a form of process-based
and participatory installations, programmed conceptual structures and networked wearable objects. The research typically involves
collaboration with various experts in their specific fields, institutions, artists and universities.

She has been a recipient of various grants, art residencies and awards throughout the years. In 2014-16 she was a part of the Hybrid Matters project funded by Nordic Cultural Fund. Beloff is a frequently invited lecturer in universities, various conferences and events, and she has engaged in numerous
international activities including: participation in international research and art projects, in organizing committees of international conferences and art events, editing an international publication, evaluator and opponent of PhD dissertations, research visits and positions abroad, invited keynote speaker abroad, an expert evaluator for research funding for European Commission, and for Austrian and Norwegian art & science funding bodies. 2002-06 she was Professor for media arts at the Art Academy in Oslo, Norway. 2007-11 she was awarded a five-year artist grant by the Finnish state. 2009-2010, 2011 she has been a visiting Professor at The University of Applied Arts in Vienna. Since 2012 (-today) she is Associate Professor and the Head of PhD School at IT University in Copenhagen – where she is part of the REAL-research group.

#4: Inscriptiones vel Tituli Theatri Amplissimi.

#4: Inscriptiones vel Tituli Theatri Amplissimi.

Date: Wednesday 14 December
Time: 15.00-17.30
Location: Roland Levinsky Room 205 / IVT.
15.00 – 17.00:
Research Updates and Seminar.
Seminar will be focused on Coral’s PhD research into the cultural knowledge shift from material to digital and with it the disruption off classical hierarchical structures to individual quantum units of knowledge. She will discuss the first treatise on museums Inscriptiones vel Titulti Theatri Amplissimi… considered the first plan for a universal museum housed in amphitheatre capped by a dome. Why the architecture of the dome was chosen to give dimension, meaning and schema to knowledge. Through her research she proposes that the digital dome or Immersive Vision Theatre is the ideal place for understanding systems of digitally distributed cultural knowledge. Coral will also consider the material dome space in relation to ideas of utopia and counterculture relating to Drop City, Buckminster Fuller and Black Mountain College. Then discuss her initial artistic exploration into domes and digital counterculture through AV performance and live coding.
 

Research Workshops

Digital Conversations @ British Library: EThOS & Multimedia PhD Theses

Digital Conversations @ British Library: EThOS & Multimedia PhD Theses

Coral Manton chairs Digital Conversations @ British Library: EThOS & Multimedia PhD Theses.

Thu 29 September 2016
18:00 – 20:00
The British Library Conference Centre
Bronte Room
96 Euston Rd
London
View Map
Booking link through Eventbrite!
The British Library’s Digital Research Team is co-hosting this event with EThOS the national database of UK doctoral theses.
Almost all theses are produced as text-based documents but universities are gradually allowing new forms of thesis to be submitted for the research degree, which might include research outputs such as websites, software, film, creative performance and databases. It would seem that while students often wish to include mutlimedia research outputs with their thesis, the technical, cultural and logistical challenges of doing so are rife.
This Digital Conversation event explores the issues faced by PhD researchers producing innovative work but struggling to get that work into the thesis format. Speakers will share their experiences working in cutting edge research practices.
We are delighted that Coral Manton is chairing the evening.
Coral Manton is PhD candidate, part of the i-DAT research and design collective at Plymouth University. Her research is funded by AHRC thorugh the 3D3 Consortium. Coral’s research brings together her professional background in museums and immersive digital arts practice. She is currently developing an immersive museum collection database, producing data visualisations from the collection in storage for enhanced curatorial and visitor understanding, working with Birmingham Museums Trust. Coral has been employed on a research placement by the British Library investigating multimedia and non-text PhD research outputs and how EThOS might develop to meet the challenge of evolving digital theses.
We have a wonderful panel of speakers, which include:
Craig Hamilton: Craig is an AHRC Midland3Cities-funded PhD research candidate at the School of Media,  Birmingham City University in the UK. His research looks at the experience of contemporary Popular Music listeners, with a particular focus on digital technologies. He is exploring this through the development of The Harkive Project, an online, crowd-sourced method of gathering data from people about the detail of their music listening experience.
Tara Copplestone: Tara is a PhD student at the universities of York and Aarhus. Her research into “archaeogaming” interrogates how creating and communicating through the video-game media form might provide novel methods of constructing arguments about archaeology. Part of her thesis is being produced as a video-game so that the arguments can be played rather than read, and the construction behind them interrogated within the framework of the video-game medium itself. Her research into archaeology sits at the intersection of code, art and narrative and has a particular focus on challenging how academic and creative practices can interpolate with each other through the video-game medium.
Imogen Lesser: Imogen is a PhD candidate at the University of Kent. Imogen’s doctoral research examines Mervyn Peake’s literary language in The Gormenghast Trilogy as a potential spatial design tool. She has created a series of digital and hand-drawn architectural drawings and plaster cast models of a selected number of Peake’s spaces as an integral aspect of her research. This work beyond the written thesis enables Peake’s spaces to be analysed as architecture in potentia and so provides a recognisable architectural foundation from which the analysis of space and language can take place.
Schedule
18.00 Drinks & nibbles
18:15 Welcome by the Digital Research team
18.20 Introduction to multimedia research & EThOS by Coral Manton
18.30 Panel discussion
19.15 Pause for thought and refill glasses
19.25 Open discussion & questions
19:50 Closing remarks 
20.00 Departure
Attendance is free but demand is high and places are strictly limited.
Book your ticket now to avoid disappointment.
#bldigital
British Library Digital Scholarship blog

Dr Mathew Emmett

Dr Mathew Emmett

Dr Mathew Emmett is an artist and theorist in mixed reality performance and hybrid space, specializing in installation, data-specific sound and situated cognition. Among other collaborations and international commissions Emmett is currently collaborating with the renowned electronic musician/artist Eberhard Kranemann (ex Kraftwerk, NEU! Piss Off, aka Fritz Müller Rock) with a series of projects including Space Interface and Signal Transduction. Emmett composes soundscapes for the dance choreographer Adam Benjamin with performances at the Tokyo Art Centre, Japan and the Place, London. Emmett is the cofounder of Estranged Space working on a wide range of sites that include Second World War subterranean bunkers, the Roman Baths. Further collaborations include Perception Lab, Charles Jencks, Kaos Theatre, and the Jurassic Coast World Heritage Sites. Emmett studied at Central Saint Martins, The Bartlett School of Architecture and The Architectural Association and in 2007 attended the Karlheinz Stockhausen composition course in Germany. Emmett is represented by the Weithorn Galerie, Düsseldorf.

Quorum Workshop at Cairotronica

Quorum Workshop at Cairotronica


http://www.cairotronica.com

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QUORUM SENSING:
This QUORUM SENSING workshop will play with algorithmic systems and real-time data, generated by physical and social behaviour and interactions with the environment [architecture/landscapes/etc].
The workshop incorporates a bio-inspired algorithmic process to generate dynamic and evolving collective behaviours, creating a volatile system of stimuli and response that is manifest as data driven interactive objects, installations and immersive audio-visual experiences.
In the wild Quorum Sensing is decentralised swarm based decision making process that can be seen in biological [insects/bacteria/flocking birds] and technological systems [networks/software/robots]. The behaviour of one individual in a crowd or swarm influences their neighbour creating a ripple effect across the swarm… and beyond. These behaviours generate new dynamic patterns which will slowly reveal the collective desires of the hive mind.
The QUORUM SENSING workshop is an extension of existing work being carried out by i-DAT around social media analytics and creation of highly immersive and interactive real-time data visualisation.

Figure 1: Quorum at the Tate Modern Turbine Hall Festival [http://i-dat.org/tate-modern-data-jam-250715/]: https://youtu.be/Nmipj-NeinM
Download: CAIROSCAPE: Unity 3D Quorum Live Data Model(PC).
Download Workshop Slide Show.
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WORKSHOP:
The workshop will engage with ideas that emerge from a practical and playful exploration of the Quorum Sensing concept.
Participants will work collectively to construct digital manifestations of Quorum Sensing using:

  • Live Data: GPS / Social Media feeds: Twitter and Instagram etc…
  • Software: Processing / Node-Red / Unity 3D /…
  • Internet of Things devices [Arduino / sensors / Bluetooth / WIFI]…
  • Mobile phones/Laptops/…

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PARTCIPANTS:
The workshop is a playful hacking session and participants do not need to be skilled with the various hardware and software described above, but some familiarity would be handy and groups will be formed to ensure that there is a good mix of skill sets.
A range of libraries will be provided to boot strap the workshop.
If you have one, please bring your laptop preloaded with Unity 3D, Processing, Node-Red (all free).
NB: This is not a training session in any of the above software, we will be misusing these tools with playful abandon.
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Innovation at the intersection of Arts, Sciences and Technology

Innovation at the intersection of Arts, Sciences and Technology

Innovation at the intersection of Arts, Sciences and Technology

1-2 DECEMBER 2015
European Parliament and Royal Flemish Academy of Belgium for Science and the Arts Brussels, Belgium.
I think that more and more we all understand that innovation in the future will be on the intersection of arts and sciences.
(videoCommissioner Carlos Moedas
Artistic creativity and critical thinking are essential for innovation in today’s digital world.  Already, highly innovative companies like Mercedes thrive on a strong link between artists and their engineers…The EU will support [such] multidisciplinary themes in H2020…
Commissioner Günther Oettinger

i-DAT is taking part in the ‘Innovation at the intersection of Arts, Sciences and Technology’ event which will focus on innovation through crossovers from culture, in particular artistic practices, to innovation in technology, society, business and regional development. It will cover policy aspects as well as successful examples of crossovers from culture to industry and regional development. Artists will also contribute with their views.
The meeting is organised on invitation by Members of European Parliament from the Committees on Culture and Education (CULT) and Industry, Research and Energy (ITRE). The event will link directly regionally-embedded actors across Europe from private and public sectors.
http://ictartconnect.eu/resource/id/5649a8357d11818c2733f057

Coral Manton

Coral Manton

Coral is a researcher and developer at i-DAT. Her current PhD is funded through the 3D3 consortium. She is a qualified curator and her professional background is in museums and galleries specialising in collections and exhibitions. She is an interdisciplinary artist and technologist with a specialism in data visualisation, interactive design, VR/Mixed-Reality and immersive experiences. Coral is a maker – she was commissioned to design and build a series of interactive exhibits for Thinktank Birmingham Science Museum’s exhibition Come Create exploring art, engineering and celebrating the Maker Movement.
Coral leads the IVT/VR research group at Plymouth and last year went on a research residency to SAT in Montreal. Her VR research including prototyping speculative experiences – she developed a EEG Brain controlled VR experience for Birmingham Arts Science Festival 2018. Coral led a lecture series in making immersive films for full-dome cinema with the University of the West of England and the Royal Academy of Music and been in-house digital artist for Birmingham Planetarium.

Coral is an audio visual performer and coder she performs regularly at Algoraves and was featured in the Guardian in an article on the future of underground dance music. She is an advocate for women in technology and coding speaking at Digital Catapult and doing a BOM fellowship exploring methods for collaborative working for women in technology and exposing the effects of negative representations of women online through a series of workshops and interventions. In collaboration with Birgitte Aga she is developing an feminist conversational AI, programmed by women through a series of workshops around the UK.

Coral is a game developer/designer. She previously worked for RARE on Kinect Sports. Coral now lectures on the Game Art & Design degree course, along with Digital Media Design. She is developing a game exploring digital relationships online through sexology cultural collections. This project is in collaboration with Dr. Jen Grove researcher at Rethinking Sexology, a Wellcome Trust funded research project at Exeter University and writer Dr. Abigail Parry.

Coral has a passion for science engagement. She has been working on a collaborative project with Gravitational Wave/Ligo Researchers at The University of Birmingham and a synth developer. She created a visualisation from Gravity Wave Data, live modulated using a desktop laser interferometer built be the astrophysicists for a performance at Future Everything 2018.

Coral is a Research Affiliate of the British Library. She has an interest in the aesthetics of stored knowledge and exploring this in VR. She led a research project with the EThOS team exploring multimedia research in UK PhD theses and future multimodal theses. This project was cited in the AHRC Academic Book of the Future Report and has now been cited is multiple publications.

Coral’s PhD research brings together her background in museums and immersive digital art practice. Her research investigates whether an immersive museum collection database can be an effective way for visitors and curators to explore collection objects and historical data. Her study also explores ways visitors can interact with the collection database and whether visualising the collection in an immersive way can be useful for curators understanding of the collection and extracting multi-layered narratives for exhibition. The visualisation pulls together constellation of objects, promoting new understanding through links and changing contexts. She is developing prototypes with Birmingham Museums as part of the master planning process for a proposed redevelopment of the museum.
Website: coralmanton.com
Email: coral.manton@plymouth.ac.uk

TATE MODERN DATA JAM… 25/07/15

TATE MODERN DATA JAM… 25/07/15

i-DAT’s Data Jam at the Tate Modern, Turbine Hall Saturday 25 July 2015, 12.3021.30.
Real-time data visualisation supporting the:

“free Turbine Festival 2015, Tate Modern’s Turbine Hall becomes your playground, your local, your city; and everyone is invited. Join us for an audio-visual day of music, performance, film, installations, food and activities. We’ll be creating and celebrating alongside artists, dancers, chefs, DJ’s, poets, musicians and more…”

http://www.tate.org.uk/whats-on/tate-modern/courses-and-workshops/data-jam-i-dat

Immersive Vision Theatre Reboot!

Immersive Vision Theatre Reboot!

The thing’s hollow – it goes on forever – and – oh my God – it’s full of stars!’
(Clarke 1968)

The Immersive Vision Theatre (IVT) gets a reboot thanks to the collaboration with Gaianova (http://gaianova.co.uk/) and the European Mobile Dome Labs (http://emdl.eu/) EU Culture Programme funded research project. With the re-ignition of the FulldomeUK (http://www.fulldome.org.uk/) festival at the National Space Centre the, future of fulldome is eluminescent.
We are now open for public shows, school visits, production projects and total immersion. Check out the IVT page here: http://i-dat.org/ivt
 
ivtweb