Lecturer Positions: Game and Experience Design + Digital Art and Animation

Lecturer Positions: Game and Experience Design + Digital Art and Animation

 

(A7772) Lecturer in Digital Art and Animation

Location: i-DAT, School of Art, Design and Architecture, Faculty of Arts, Humanities and Business, Plymouth.

Salary: £34,804 to £40,322 pro rata per annum (Grade 7)

Hours: Full-Time / Part-Time

Contract Type: Permanent

Closes 7 June 2021

We are looking for a practitioner or academic to teach the following areas at undergraduate and postgraduate levels:

  • Illustration & 2D Digital Art including Concept, Character and Environment Art
  • 2D Animation and Motion Graphics
  • Unreal and Unity Development

 

The role will also have the potential to significantly enhance our research focus in these areas. The position requires someone with academic critical skills combined with practical digital art & technology software, hardware and design experience. You’ll have HE teaching experience, and games industry experience would be desirable. The role will also involve teaching internationally with our transnational education partners (e.g. Nanjing University of Arts) and in the UK.

Key aspects of the role include delivery of teaching, responsibility for modules, assessment and feedback, maintaining quality of delivery, curriculum development and the like. You will be responsible for developing and maintaining good working relationships in the University, in industry and beyond, and to ensure the overall aims of the subject group are met.

The University is committed to promoting a diverse and inclusive community – a place where we can all be ourselves and succeed on merit. We offer a range of family friendly, inclusive employment policies, flexible working arrangements, staff engagement forums, campus facilities and services to support staff from different backgrounds. Recruitment and selection will be based on merit and we encourage applications from all qualified individuals, particularly women, persons with disabilities, Black, Asian and minority ethnic groups, people of all sexual orientations and gender identities, and others who may contribute to the further diversification of the team and university.

This role sits within the i-DAT subject group, a vibrant open research lab for playful experimentation with creative technology, situated in the School of Art, Design and Architecture. Based on the main University campus, course facilities include newly refurbished design labs, XR testing spaces, Digital Fabrication and Immersive Media Labs.

Please demonstrate how you meet the essential criteria outlined in the knowledge, qualifications, training and experience elements of the job description in your supporting statement and include a PDF portfolio of practice with your application or a link to your personal website.

For an informal discussion to find out more about the role then please contact andrew.prior@plymouth.ac.uk by email.

Closing Date: 12 Midnight, Monday 7th June 2021    

Interviews are likely to take place on Friday 18th June 2021 and you will be notified if you have been shortlisted or not.

We offer a competitive salary package and a generous pension and holiday scheme. We also offer a range of other benefits, including ongoing development opportunities.

This position is offered on a permanent basis either in a part-time basis (0.5 FTE – 18.5 hours per week) or in a full-time basis (37 hours per week). Flexible working options including job share will be considered.

To find out more about our inclusive community, initiatives such as Athena Swan and the Race Equality Charter and our range of benefits / support mechanisms such as flexible working, staff networks and enhanced maternity, paternity & adoption leave please visit our Equality, Diversity and Inclusion webpages

https://www.jobs.ac.uk/job/CFI401/lecturer-in-digital-art-and-animation

(A7773) Lecturer in Game and Experience Design

Location: i-DAT, School of Art, Design and Architecture, Faculty of Arts, Humanities and Business, Plymouth.

Salary: £34,804 to £40,322 pro rata per annum (Grade 7)

Hours: Full-Time / Part-Time

Contract Type: Permanent

Closes 7 June 2021

We are looking for a practitioner or academic to teach the following areas at undergraduate and postgraduate levels:

  • Game Design & Game Studies
  • UI/UX for Games
  • Critical and practical perspectives on Inclusive Gaming, Gamification, Serious Games, AI for Games and Edutainment
  • Storytelling and Narrative Design
  • Design Methodologies for Games & Industry practices (AAA and indie games)

The role will also have the potential to significantly enhance our research focus in these areas. The position requires someone with academic critical skills combined with practical digital art & technology software, hardware and design experience. You’ll have HE teaching experience, and games industry experience would be desirable. The role will also involve teaching internationally with our transnational education partners (e.g. Nanjing University of Arts) and in the UK.

Key aspects of the role include delivery of teaching, responsibility for modules, assessment and feedback, maintaining quality of delivery, curriculum development and the like. You will be responsible for developing and maintaining good working relationships in the University, in industry and beyond, and to ensure the overall aims of the subject group are met.

The University is committed to promoting a diverse and inclusive community – a place where we can all be ourselves and succeed on merit. We offer a range of family friendly, inclusive employment policies, flexible working arrangements, staff engagement forums, campus facilities and services to support staff from different backgrounds. Recruitment and selection will be based on merit and we encourage applications from all qualified individuals; particularly women, persons with disabilities, Black, Asian and minority ethnic groups, people of all sexual orientations and gender identities, and others who may contribute to the further diversification of the team and University.

This role sits within the i-DAT subject group, a vibrant open research lab for playful experimentation with creative technology, situated in the School of Art, Design and Architecture. Based on the main University campus, course facilities include newly refurbished design labs, XR testing spaces, Digital Fabrication and Immersive Media Labs.

Please demonstrate how you meet the essential criteria outlined in the knowledge, qualifications, training and experience elements of the job description in your supporting statement and include a PDF portfolio of practice with your application or a link to your personal website.

For an informal discussion to find out more about the role then please contact andrew.prior@plymouth.ac.uk by email.

Closing Date:  12 Midnight, Monday 7th June 2021

Interviews are likely to take place on Friday 18th June 2021 and you will be notified if you have been shortlisted or not.

We offer a competitive salary package and a generous pension and holiday scheme. We also offer a range of other benefits, including ongoing development opportunities.

This position is offered on a permanent basis either in a part-time basis (0.5 FTE – 18.5 hours per week) or in a full-time basis (37 hours per week). Flexible working options including job share will be considered.

To find out more about our inclusive community, initiatives such as Athena Swan and the Race Equality Charter and our range of benefits / support mechanisms such as flexible working, staff networks and enhanced maternity, paternity & adoption leave please visit our Equality, Diversity and Inclusion webpages

https://www.jobs.ac.uk/job/CFI353/lecturer-in-game-and-experience-design

Infrastructural Interactions

Infrastructural Interactions

Helen V. Pritchard, Miriyam Aouragh, Seda Gürses and Femke Snelting have been awarded a grant for £10,000 from the HDI EPSRC Network plus for “Infrastructural Interactions” a transdisciplinary research initiative working with activists (specifically groups organising with refugees and around Anti-Racist, Trans, and Queer work), artists and technologists  to ask how they are mobilising creative forms of organising and inventive methods to ensure that data infrastructures can support their practices instead of extracting from it. As part of the grant we will be welcoming Yasmine Boudiaf to i-DAT as a research assistant and Femke Snelting as a research fellow.

Teodora Sinziana Fartan

 

Teodora Sinziana Fartan is an Associate Lecturer in Creative Computing at the University of Plymouth. Her teaching focuses on the use of human-computer interaction technologies for artistic expression. She is currently teaching a module in Advanced Creative Coding and has co-taught on a Realtime Interaction course. She has previously taught at the University of the Arts London and Goldsmiths University in a number of subjects relating to creative technologies and computational arts theory.

Teodora is also a PhD Candidate in the Department of Film, TV and Interactive Media at York University. Her research concentrates on interactive storytelling design for immersive and responsive media, with a focus on the authoring and conceptualisation of such stories for film, TV, videogames and live experiences. Funded by the XR Stories network, the project is orientated towards directly engaging practitioners and storytellers for the creation of a robust interactive story design toolkit to be used within this emerging industry.

Prior to commencing her PhD, Teodora graduated with a distinction from an MFA in Computational Arts course at Goldsmiths University in 2019, where her work explored generative literature and visual design, interactive storytelling and physical computing. Her academic background consists of a blend of both humanities and computer science disciplines, having completed her BA in Fine Art and Creative Writing from Lancaster University in 2017, where she established her interests in digital art and interactive fiction.

Alongside her academic experience, Teodora developed a new media arts and research practice concerned with the interventions of computation within the creative process, code-driven fictions and speculative storytelling within computationally augmented arts. Her practice investigates new modes of experience and human-machine interactions, with alternate imaginaries and science fiction prototyping occupying a central position in her process, alongside creative coding, circuit bending, tinkering with electronics, designing interactive objects and building custom software to make these come to life.

Her work was featured in exhibitions across the UK, Australia, Germany and Romania; she has spoken about her practice and research at a number of events, such as the HCI Workshop at Somerset House, transmediale2019 festival of digital art & culture, RIXC Festival Open Fields 2019 and Digital Ecologies II.

 

Loren Britton

 

Loren Britton is an interdisciplinary artist and researcher tuning with practices of Critical Pedagogy, Trans*FeministTechnoScience and Disability Justice. Playing with the queer potential of undoing norms they practice joyful accountability to matters of anti-racism, collaboration, Black Feminisms, instability, Trans*Feminisms and transformation. With Isabel Paehr as MELT, they queer knowledges from computation and chemistry to shift metaphors of melting in times of climate change. Britton is an Associate Lecturer in Queer Feminist Technoscience & Digital Design at i-DAT at the University of Plymouth, UK; and an artistic researcher on the interdisciplinary project ‘Re: Coding Algorithmic Culture’ within the Gender/Diversity in Informatics Systems Research Group at the University of Kassel, DE. https://lorenbritton.com/ + http://meltionary.com/.

 

Hedy Hurban

Hedy Hurban is a designer of costumes and a composer of electronic/electroacoustic music. She is currently working towards her PhD at University of Plymouth where she is designing wearable technology body instruments to be used in new performance practices. Her interest in interlacing sonic and digital art with traditional folk performance practices has led her to create a prototype body instrument inspired by the Whirling Dervishes of Turkey. The interactive piece Dervish Sound Dress (2018) combines music, wearable body technology and live performance. Hedy has taught in a number of institutions across the globe including the Art Institute of Toronto, Canada, National Institute of Fashion Technology (NIFT) in Kolkatta and Hyderabad, India, and Sehir University, Istanbul, Turkey. She has showcased her collections at DSYN O4 (2004 Delhi, India) and has designed the costumes for the Operas Lampedusa (2019 Plymouth, UK) and The Mother of Fishes (2020 Pittsburgh, USA). She has a BFA in Visual Arts from York University in Toronto and a ResM in Computer Music from the University of Plymouth (UK). She is also costume designer and actor in Salaat and the music composer on several short films such as Dead Body, Grand Theatre and Picture Palace, Bees Mecanique, the episode Green and Blue and the feature films Salaat and Deccani Souls.

Musaab Garghouti

Lecturer in 3D Visualisation, Immersion and Simulation.

I am a 3D generalist, animator, video editor and motion graphics artist with 20 years of industry experience creating 3D and video content for all media formats, across multiple platforms.  Before moving to academia, I had worked on integrated campaigns for major clients such as PWC, AXA, Audi, Babcock and Unity to name a few. I enjoy teaching as well as researching the latest digital arts industry technologies, my recent interests are photogrammetry, motion capture, raytracing and their use in real-time immersive environments.

Lecturer in Game Design

Lecturer in Game Design

Job title: Lecturer in Game Design

Job ref: A7450

[

[IMAGE: https://i-dat.org/murmuration/]

Date posted: 05/10/2020 

Application closing date: 08/11/2020 

Location: Plymouth 

Salary£34,804 to £49,553 per annum - Grade 7/8 

Contract Type: Permanent, Full-time 

Job category/type Academic/Research

 

Forward-thinking, creative, and innovative – a place to nurture your talent

i-DAT is a vibrant open research lab and teaching collective for playful experimentation with creative technology in the School of Art, Design and Architecture, situated within the Faculty of Arts, Humanities and Business. It delivers programmes of study at both undergraduate and postgraduate level such as BA/BSc (Hons) Digital Media Design, BA (Hons) Game Arts and Design and BA (Hons) Virtual Reality Design.

These programmes embed the production of digital media and design within a framework of creative and experimental artistic practice. They have a rich interaction with MRes Digital Art and Technology and MA Game Design, and a substantial and established PhD community.

They also have strong international connections with the Game Arts Design programme being delivered as a 3+1 at Nanjing University of the Arts and CODEX, an international PGR network. You will be based at the Plymouth campus and would be expected to contribute to this TNE activity.

We are seeking a Programme Leader for the MA Game Design course. You will manage a staff team, and contribute to practical and theoretical teaching and research in germane areas such as: environment, character and technical art; asset production pipelines; game studies; design theory; animation, modelling and texturing for 3D environments; storytelling / narrative development and speculative use of contemporary game engines.

You will have HE teaching experience, and will have the necessary technical skills to teach and research in the field of immersive media technologies and their application to art and design practice.

You will hold a PhD (or have equivalent professional experience) in a relevant discipline and be able to demonstrate an established research track record and evolving profile appropriate to the role. Experience in supervising masters/doctoral students is desirable. We will also consider applicants with extensive practical or industrial experience in relevant areas.

The University is committed to promoting a diverse and inclusive community – a place where we can all be ourselves and succeed on merit. We offer a range of family friendly, inclusive employment policies, flexible working arrangements, staff engagement forums, campus facilities and services to support staff from different backgrounds. We particularly encourage applications from women, black and minority ethnic people who are under-represented in this area within University of Plymouth.

Please demonstrate how you meet the essential criteria outlined in the knowledge, qualifications, training and experience elements of the job description in your supporting statement.

Please include a PDF portfolio of practice with your application or a link to your personal website.

For an informal discussion to find out more about the role then please contact Andrew Prior by email andrew.prior@plymouth.ac.uk or the School of Art, Design and Architecture by telephone on (01752) 585 150.

We offer a competitive salary package and a generous pension and holiday scheme. We also offer a range of other benefits, including ongoing development opportunities.

This is a full-time position working 37 hours per week on a permanent basis.

Flexible working options including job share will be considered.

Interviews are expected to take place on 26th November 2020.

Please note, due to the COVID-19 pandemic the University is currently implementing a number of safety measures as per Government advice therefore the successful applicant may be required to work from home in the first instance.

The University of Plymouth is committed to equality of opportunity, promoting a diverse and inclusive culture, demonstrated through our commitment to the gender equality Athena SWAN Charter and as a Stonewall diversity champion. All applications will be judged solely on merit, however, we particularly welcome applications from groups currently under-represented in the workforce, for example black and minority ethnic groups.

University of Plymouth holds a TEF (Teaching Excellence and Student Outcomes Framework) Silver by the Office for Students.

The School of Art, Design and Architecture holds a Bronze Athena SWAN award in recognition of our commitment to advance gender equality in higher education.

Job Description

Teaching Qualifications and Recognition Policy

SWCTN Automation Showcase.

SWCTN Automation Showcase.

The South West Creative Technology Network invites you to spend the day with us online as we share our year of Automation.

Date And Time: Fri, October 16, 2020 / 9:00 AM – 6:00 PM BST

Spend the day with us online as we share a year of deep thinking and prototype-making by artists, technologists, health & education professionals, engineering & manufacturing experts, architects, academics and researchers, in the field of Automation.

ARS ELECTRONICA: In Kepler’s Gardens

ARS ELECTRONICA: In Kepler’s Gardens

Mike Phillips will be presenting at S+T+ARTS at UCA: Understanding complex data in COVID times + Fashion: Materialising Numbers at Ars Electronica2020 In Kepler’s Gardens, A global journey to survey the ‘new’ world.

“In these two sessions, panelists will share their work individually, addressing the topics below before all taking part in a round table discussion on the issues highlighted.

Taking inspiration from the Hieronymous Bosch painting’s central panel “Garden of Earthly Delights”, and the Ars Electronica 2020 meta-topics of ecology, democracy, uncertainty, humanity, reality, and autonomy, the UK Garden will act as a unifying community celebration of amazing art-tech/art-science collaborations showcased from the North to South of the UK. It will also include some STARTS Prize 2020 winners, runners-up, nominees, and other STARTS projects (Residencies, Lighthouse projects) at the heart of the program.

The link the STARTS initiative is through the people involved in the garden: Camille Baker and Lucy Bunnell are in the STARTS Ecosystem consortium; Irini Papadimitriou, artistic director of FutureEverything has been a jury member for STARTS Prize and the STARTS Residencies project for the last several years; Denise Doyle has a funded research project studying the methodologies of and collaboration of the artists who have won the STARTS Prize over the last few years – it made sense that this team lead an initiative to showcase UK Art & Technology innovation and collaboration as it exits the EU.”

SWCTN Data Prototype Funding Call

SWCTN Data Prototype Funding Call

We are excited to announce that our SWCTN Data Prototype Funding Call is now open. 

We are aiming to fund ideas for prototypes in the field of Data that are brave and distinctive, that open up the field to new voices and challenge the status quo. 

We are interested in collaborative working practices, and in alternative business models. We want to grow creative businesses across the South West.

We anticipate awarding grants of between £10k and £40k, and would encourage applications of all sizes between these limits. Prototyping will run from Dec 2020 for three months with a SWCTN Data Showcase between March – June 2021. We expect prototype teams to commit to the programme during this period.

Deadline for applications: 5pm on Sept 7 2020.