Immersive Technology Workshops for the EPDA Parkinson’s Art and Science Exhibition for the WPC2022 Showcase in Barcelona.
Workshop #1: EPDA Art Project – immersive concept workshop 1.
- Context: Overview of the history and current potential of Immersive Technologies and the experiences the enable.
- Content: History, tools, techniques and audiences.
Zoom Recording:
PDF of Powerpoint Presentation:
https://i-dat.org/wp-content/blogs.dir/28/files/2021/07/EPDA-Workshop1.pdf
Workshop #2: EPDA Art Project – immersive concept workshop 2.
- Context: Co-Design of an immersive production
- Content: Planning, production tools, production cycle, skills and functions, dependancies and timeline.
Background material:
SWCTN Immersion Theme: https://www.swctn.org.uk/immersion/
SWCTN Immersion Review: https://i-dat.org/wp-content/blogs.dir/28/files/2020/05/SWCTN_Immersion_Showcase_Publication_D.pdf
Relevant PhD thesis:
Jennifer Kanary Nikolov: LABYRINTH PSYCHOTICA – SIMULATING PSYCHOTIC PHENOMENA
Software:
Unreal Engine: https://www.unrealengine.com/
Adobe 360 Video: https://www.adobe.com/uk/creativecloud/video/virtual-reality.html
Mozilla Hubs: https://hubs.mozilla.com/
Hardware:
Oculus: https://www.oculus.com/
Vive: https://www.vive.com/uk/
Magic Leap: https://www.magicleap.com/en-us/magic-leap-1
HoloLens: https://www.microsoft.com/en-us/hololens
The Immersive Vision Theatre: https://i-dat.org/ivt/
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