Pete Jiadong Qiang

  Pete Jiadong Qiang is currently a PhD candidate in arts and computational technology at Goldsmiths and trained in architecture at Architectural Association School of Architecture. Pete’s work focuses on the specific investigation of the bridges and interstices between pictorial, architectural and game spaces. Pete’s

◯ ◯ ◯

Alice Stevens

  Alice is currently undertaking a PhD within i-DAT and the Sustainable Earth Institute at the University of Plymouth. She is also a senior lecturer at Arts University Bournemouth (AUB) an RSA fellow and External Examiner at London College of Communication. Her research centres around Design for Good. In

◯ ◯ ◯

Dr. Helen V. Pritchard

  Dr. Helen V. Pritchard is an associate professor in queer feminist technoscience & digital design at i-DAT, and the programme lead for MRes Digital Art and Technology. Helen’s work considers the impacts of computation on social and environmental justice and how these impacts configure the possibilities for

◯ ◯ ◯

The Plurality of Plasma: BioArt as Translation Medium

The Plurality of Plasma: BioArt as Translation Medium

Blue Grindrod presents The Plurality of Plasma: BioArt as Translation Medium at the Poetic Translations conference: Conversations across the plurality of Arts disciplines in Visual Arts Exhibitions Date:16-17 December 2020 Venue: Organised by Solent University, delivered online https://solentva.hypotheses.org/poetic-translations 16 Wednesday 9.30 – 10.00 – Welcome

◯ ◯ ◯

Co-Creating Ethical, Inclusive and Sustainable Futures

Co-Creating Ethical, Inclusive and Sustainable Futures

South West Creative Technology Network: Interim Report – September 2020 Co-Creating Ethical, Inclusive and Sustainable Futures. In this Interim report we begin to share our learning and highlight the diversity of impacts that SWCTN has had on building the breadth, connectivity and capacity of the

◯ ◯ ◯

James Sweeting

James Sweeting is the Programme Leader for MA Game Design in i-DAT and a lecturer in Game Studies. James is also a Researcher with Transtechnology Research focusing on the implications of nostalgia upon the videogames medium and industry. With research interests including videogame industrial form,

◯ ◯ ◯

Lecturer Positions x 3!

Lecturer Positions x 3!

  Lecturer Positions in: Speculative Game Design / 3D Visualisation, Immersion and Simulation / Interaction Design. Closes: 12/07/2020. Interviews: 29th-3/07/2020.   i-DAT is a vibrant open research lab and teaching collective for playful experimentation with creative technology in the School of Art, Design and Architecture,

◯ ◯ ◯

The Urban Improvise

The Urban Improvise

Sloth-bots (http://arch-os.com/projects/slothbot/) feature in Kristian Kloeckl’s new book The Urban Improvise Improvisation-Based Design for Hybrid Cities.     The Urban Improvise Improvisation-Based Design for Hybrid Cities urbanimprovise.com Published by Yale University Press. A book for architects, designers, planners, and urbanites that explores how cities can embrace

◯ ◯ ◯

B Aga Automation Prototype

B Aga Automation Prototype

i-DAT’s B Aga awarded a SWCTN Prototype Grant: Immersive Histories: Decoding Complexity   LOOKING FOR THE CLOUD The prototype Looking for the Cloud will explore sustainability and diversity in our current and future relationships with new technologies – particularly automation and machine learning. Looking for the Cloud

◯ ◯ ◯

Annie Blanchette

Dr Annie Blanchette is a cultural researcher who works on identity, subjectivity, representation and embodied experience using ethnographic and participatory research methods. Whilst Annie’s past work dealt with the gendered body in consumer culture and ‘nostalgic’ contexts, she is increasingly interested in the embodied self

◯ ◯ ◯