EPDA Workshop

Immersive Technology Workshops for the EPDA Parkinson’s Art and Science Exhibition for the WPC2022 Showcase in Barcelona.

Workshop #1: EPDA Art Project – immersive concept workshop 1.

  • Context: Overview of the history and current potential of Immersive Technologies and the experiences the enable.
  • Content: History, tools, techniques and audiences.

Zoom Recording: 


PDF of Powerpoint Presentation:

https://i-dat.org/wp-content/blogs.dir/28/files/2021/07/EPDA-Workshop1.pdf

Workshop #2: EPDA Art Project – immersive concept workshop 2.

  • Context: Co-Design of an immersive production
  • Content: Planning, production tools, production cycle, skills and functions, dependancies and timeline.

Background material:

SWCTN Immersion Theme: https://www.swctn.org.uk/immersion/

SWCTN Immersion Review: https://i-dat.org/wp-content/blogs.dir/28/files/2020/05/SWCTN_Immersion_Showcase_Publication_D.pdf

The Immersive Virtual Environment of the digital fulldome: Considerations ofrelevantpsychologicalprocesses Simone Schnalla, CraigHedge, RuthWeaver.

Relevant PhD thesis:

Char Davies. Landscapes of ephemeral embrace : a painter’s exploration of immersive virtual space as a medium for transforming perception.

Jennifer Kanary Nikolov: LABYRINTH PSYCHOTICA – SIMULATING PSYCHOTIC PHENOMENA

Software:

Unity 3D: https://unity.com/

Unreal Engine: https://www.unrealengine.com/

Adobe 360 Video: https://www.adobe.com/uk/creativecloud/video/virtual-reality.html

Mozilla Hubs: https://hubs.mozilla.com/

Hardware:

Oculus: https://www.oculus.com/

Vive: https://www.vive.com/uk/

Magic Leap: https://www.magicleap.com/en-us/magic-leap-1

HoloLens: https://www.microsoft.com/en-us/hololens

The Immersive Vision Theatre: https://i-dat.org/ivt/

 

i-DAT at ISEA2015

i-DAT at ISEA2015

21st International Symposium of Electronic Art. 14-19 August 2015
i-DAT at ISEA – Mike Blow and Mike Phillips present at ISEA 2015:
Michael Blow. Disrupting Perceptions: Reimagining Architecture through Sound. Art or Research Short paper
Martin Kusch, Dimitris Charitos, Mike Phillips, Marie-Claude Poulin, Ruth Schnell and Thomas Dumke. E/M/D/L – European Mobile Dome Lab for Artistic Research. Panel
Peter Anders, Elif Ayiter, Diane Gromala, Mike Phillips, Paul Thomas: Didactic Disruption: Roy Ascott’s Models for Arts Education and Research. Panel
Katerina Kontini, Dimitris Charitos, Iouliani Theona and Mike Phillips. Investigating the artistic potential of the fulldome as a creative medium: the case of the E/M/D/L project. Art or Research Long Paper
http://isea2015.org/
ISEA2015’s theme of DISRUPTION invites a conversation about the aesthetics of change, renewal, and game-changing paradigms. We look to raw bursts of energy, reconciliation, error, and the destructive and creative forces of the new. Disruption contains both blue sky and black smoke. When we speak of radical emergence we must also address things left behind. Disruption is both incremental and monumental.
In practices ranging from hacking and detournement to inversions of place, time, and intention, creative work across disciplines constantly finds ways to rethink or reconsider form, function, context, body, network, and culture. Artists push, shape, break; designers reinvent and overturn; scientists challenge, disprove and re-state; technologists hack and subvert to rebuild.
Disruption and rupture are fundamental to digital aesthetics. Instantiations of the digital realm continue to proliferate in contemporary culture, allowing us to observe ever-broader consequences of these effects and the aesthetic, functional, social and political possibilities that arise from them.
 

I Am Seeing Things: Exhibition and Symposium

I Am Seeing Things: Exhibition and Symposium
25-26/10/12
I Am Seeing Things: Exhibition and Symposium
25-26/10/12

http://www.iamseeingthings.com/
Talbot Rice Gallery,
The University of Edinburgh,
Old College, South Bridge,
Edinburgh, EH8 9YL
www.ed.ac.uk/about/museums-galleries/talbot-rice
The title I Am Seeing Things summons a state in which we are uncertain about what is before our eyes and the trauma of this circumstance. The I Am Seeing Things symposium takes another look at what we mean by the term ‘things’. How do everyday, analogue objects change when connected to the World Wide Web? Referring to an Internet of Things, the symposium anticipates the technical and cultural shifts as society moves to a state in which every object is connected, or ‘wired’.
In the sense that data differs from knowledge, and things aren’t what they seem, the arts have differed from technical communities in their approach to objects. In order to process objects as data, technical dialects require closed meanings. Arts discourse, on the other hand, keep meanings and readings open to interpretation. The symposium brings together digital designers and personalities from the arts to explore what it is to be seeing things.
The symposium and exhibition is the culmination of a three year research project entitled TOTeM (Tales of Things and Electronic Memory) and the work of its research team that has developed technologies to support the association of personal memories with material artefacts. The themes present in the symposium will reflect the investigators interests in the how this technology has disrupted consumer practices, heritage and the geography of things.
25 October
http://www.iamseeingthings.com/?page_id=158
10am-4.30pm (registration opens 9.30am)
The symposium will be centered around 4 key themes- value, meaning, thingness and networks and each session shall be chaired by one of the TOTeM team, Chris Speed (University of Edinburgh, ECA), Jon Rogers and Simone O’Callaghan (University of Dundee, DJCAD), Maria Burke (University of Salford) and Andy Hudson-Smith (University College London, UCL).
Confirmed Speakers (more to follow):
Mark Shepard (artist, architect and researcher, New York)
Mike Crang (Professor of Cultural Geography, Durham University)
Geoffrey Mann (artist, designer and craftsman, Edinburgh)
Irene NG (Professor of Marketing and Service Systems at the University of Warwick)
Mike Phillips (Professor of Interdisciplinary Arts, Plymouth University)
Torsten Lauschmann (Artist, Glasgow)
TOTeM: Brunel University, Edinburgh College of Art, University College London, University of Dundee, University of Salford
Funded by theDigital Economy Research Councils UK

Craft and Technology Residencies 2013


 
http://www.watershed.co.uk/get-involved/opportunities/2012-10-22/craft-and-technology-residencies-2013/
Watershed is offering three makers’ residencies to research new projects at the intersection of craft, technology and culture. Delivered in collaboration with the Crafts Council, i-DAT, the Autonomatic research group at University College Falmouth, and supported by the Esmée Fairbairn Foundation, this is a unique opportunity to explore process and practice, develop experimental works and make new connections.
There are three residencies available, open to UK-based makers (makers can apply as individuals or groups) from all contemporary craft disciplines. The residencies will be hosted within three distinct collaborative environments in the South West of England: Pervasive Media Studio (Bristol), i-DAT (Plymouth) and Autonomatic (Falmouth). The residencies will support early stage projects that require critical, and technical, investigation and discussion.
Each resident maker/s will receive research, development and production support for their project and the residency will last for three months, beginning in January 2013, culminating in a showcase event in late March.
For more information on the programme and details on how to apply, please download the brief and application form below.
If you need any further information, don’t hesitate to get in touch with iShed Producer Victoria Tillotson on 0117 370 8872 /victoria@watershed.co.uk
[Closing Date: 9am on Mon 22 Oct 2012]
APPLICATION FORMS AND CRAFT AND TECHNOLOGY RESIDENCIES BRIEF:
Craft and Technology Residencies Brief
Craft and Technology Residencies Application Form
Image: Ghosts in the Garden © Steve Poole 2012

Data Lab

Coming Soon:
‘Bio-OS 1.0’ is a pilot for i-DAT’s Collaborative Data Lab initiative which aims to identify opportunities to support and develop innovative ideas, prototypes and dissemination of creative content with a focus on the harvesting, sharing and visualization of data and information. The pilot is funded by the Arts Council of England and set to run from March to May 2011 with a focus on benefitting the arts in the South West of England.
The pilot builds on the i-DAT’s ‘Operating Systems’ initiative (Arch-OS, CO-OS and Eco-OS) [http://op-sy.i-dat.org/]. These open tools for gathering data from environments (buildings and landscapes) and organisms (crowds and bodies) are focused on delivering dynamic and interactive outputs through a range of technologies (such as social networks, streaming media, mobile phone Apps (iPhone, Android, Windows7), Full Dome environments and multi projector panoramic spaces). It will focus on the development of ‘Bio-OS’, a biological Operating System, which offer the opportunity to collect and manifest biological data.

i-DAT’s Collaborative Data Lab is an initiative which aims to foster an open and collaborative environment which brings together artists, researchers and scientists to develop ‘provocative prototypes’ that lead to new practice, knowledge and resources for the arts and society as a whole. This initiative will enable artists to engage with these new digital opportunities and processes, to foster the creation of new work and to enable audiences to engage with this work. These activities make direct links between academic research, artistic practise and environmental and societal challenges.
The nature of the prototypes created from the Collaborative Data Labs, the links between them and the technologies that drive them are focused around the concept of ‘data’ as experience through creative productions to better understand the world and our impact on it. The intention is to make the data generated by human, ecological, economic and societal activity tangible and readily available to the public, artists, engineers and scientists for potential social, economic and cultural benefit.

Digital Alchemy

Curtains for the Albertian Window ~ Digital Alchemy for the Scale Electric.

The presentation playfully explores the shifting frames of reference that occur as the result of our immersion in digitally augmented environments. From mobile phones, GPS devices, RFID tags, data feeds and video streams our understanding of our place within the world has never been more complicated.
With the ‘thingification’ of the Internet an invisible ‘Hertzian’ landscape has been made accessible through instruments that can measure, record and broadcast our deepest fears and desires. Seeping out of our computers, infesting our white goods, our cars all shouting advice and our ornaments remembering things we would rather forget, the ‘virtual’ is converging with the physical and their mutant offspring are shaping our future.
The focus will be on a number of technologies and creative strategies developed by i-DAT and its collaborators. Collectively described as ‘Operating Systems’ these digital tools are designed to lift the veil on this invisible and temporal world.
Underpinning these Operating Systems is the understanding that the material for manifesting things that lie outside of the normal frame of reference is ‘data’ – things so far away, so close, so massive, and so small and so ad infinitum. These digital practices use alchemical processes that enable a series of transformations: from data to code to experience to behaviour.
Some times 3 dimensions are just not enough.